Klexos

NFTS Games

9 Month Project

2020

Game Designer & Programmer

 

Goals/Challenges

I was the lead of this project, so I had a management role as well

 
  • Creating my own climbing system

  • Making city AI and Enemy AI

  • Designing a believable cyberpunk city

  • Making cinematic cutscenes using Unity Timeline

 
  • UI Design and Implementation

  • Minor Modelling

  • Objective / Waypoint system

  • Created custom shaders

 
 

Why?

This was a chance for me to test my skills making a climbing system and combat system. While also challenging my level and UI design skills.

Description

Klexos a third-person action adventure, where you control Keiva a mercenary. Fifty years after the world was devastated by a plague, humans have learned to rely on technology as a way to survive. Rather than kill earth’s inhabitants, the plague caused an unforeseen problem in that it rendered them unable to age or die. With the world’s population growing at an exponential rate, already stretched resources (food, living space, sources of income) became battle grounds and existing enmities between what used to be countries and cultures intensified.

unity-icon-1.jpg
4abf5146283e1609eeeae16335666564.png
788px-Adobe_Photoshop_CC_icon.svg.png
1051px-Adobe_Illustrator_CC_icon.svg.png
icon_fmod.png
 
Next
Next

SEE YOU SOON