Little Nightmares 3
Supermassive Games
4 Years 6 months project
Release: 2025
Technical Game Designer
Goals/Challenges
I was part of the design of all enemy AI
Solely made the prototypes for all the antagonists
Created most of the prototypes for the new mechanics.
Coded the system for attaching the Unreal perception sensor system to any bone on a skeletal mesh.
Level Design for antagonist sections
Setup and implemented IK systems
Worked on crowd simulation using 3D cards with material dictating animation

