Little Nightmares 3

Supermassive Games

4 Years 6 months project

Release: 2025

Technical Game Designer

 

Goals/Challenges

I was part of the design of all enemy AI

 
  • Solely made the prototypes for all the antagonists

  • Created most of the prototypes for the new mechanics.

  • Coded the system for attaching the Unreal perception sensor system to any bone on a skeletal mesh.

  • Level Design for antagonist sections

  • Setup and implemented IK systems

  • Worked on crowd simulation using 3D cards with material dictating animation

 
 
 
 
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